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I’m very excited to share with you my latest personal film LANDER. It’s a short sci-fi action full CG film. It has been in production for almost a year and half. I’ve been trying to push the limit of myself by taking on most aspects of the production from asset, animation all the way to compositing and sound mixing.

The majority of this film is rendered in Unreal Engine real time, composited with elements rendered from Vray for final. Having gone though countless technique difficulties and creative challenges, the final film has exceeded my expectation. I’m really proud to be able to share with you my work and I hope you enjoy it.

Software Used
Unreal Engine
Xsens
Nuke
Vray
Maya

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