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“Hello World” is the newest entry in our series of Metahuman driven Unreal Shorts. One step closer to all in Unreal workflow, all facial animation was fully animated either using iPhone or Keyframe in Unreal, depending on the shots. The Metahuman face rig and body integration was done by our internal rigging team, Shaper Rigs. Overall this piece took less than 2 weeks to put together, from concept to finish. It’s really impressive how Unreal allows us to work at such a fast speed, and unlock the possibility to make the photorealistic films by a very small team. Can’t wait to share more.

Software Used
Unreal Engine
Xsens
Maya

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